Afternoon!
I haven't posted since the release of 0.2.5.1 about a month and a week ago. Sorry about that; work decided to pick up again.
However, I have started on the next update. 0.2.6 has a few minor interface changes- most notably, putting three items on each line in the Inventory menu in battle, to make it easier to scroll through a large collection- but the main feature is a new "dungeon" that's definitely different from the usual fare. Mimic Moorage is a small pirate port, with both indoor and outdoor segments, where all the pirates are Mimics. This optional area will have a wealth of new enemy types lurking around, not counting the boss of the area, as well as a few unique rewards and a generous share of Sil and Ingredients found in treasure chests. (The ones that aren't trying to bite you, that is.)
I'm expecting to have 0.2.6 done within one to three weeks, depending on how much time I get for development each week. Until then, here's a screenshot of part of the Mimic Moorage.
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