Saturday, November 24, 2018

0.2.5: Development Screenshots 24

Morning!

I actually had a bit more time than usual to work on Ruphand this past week. I've made some progress on Mt. Gwylio, in addition to doing a little more work on two other dungeons.

Here's a screenshot of some more enemies you'll find in 0.2.5.

Beware; the foliage on Mt. Gwylio will try and catch you by surprise!

Saturday, November 17, 2018

0.2.5: Development Screenshots 23

Afternoon!

Work continues slowly on Ruphand. While I've got less time to work on it than before, I've also got a lot more focus; having nothing to do actually makes it a lot easier to get distracted, while downtime at a job is great for jotting down ideas for things like new items as they come up. (ONLY downtime, mind you; I would heavily advise against working on RPG Maker stuff while you have work to do!)

I've been coming up with a lot more of the new equipment you can get in the next update, the buyable Trinkets in Daltah in particular. Element Amp effects will start becoming more readily available, though you can only get so many of them, and I've also got some interesting items apart from that; for example, the Ring of Reprisal, which increases Attack by 1 point for every 10 HP you're missing, up to 15 points.

I've also done work on both an area I don't want to spoil and the village of Daltah I mentioned last week. Here's a picture of what Daltah looks like so far.

The mine's presently blocked off by a disagreement on who should claim a magical find in the mine, but maybe there's a way to get around them?

Saturday, November 10, 2018

0.2.5: Development Screenshots 22

Morning!

While the new job's required a lot of my attention, I'll still have ample time to work on Ruphand, particularly on the weekends.

My main focus this week has been on something I'd rather not spoil, but I've also worked on some things in the Arkenvali desert. That Academy you saw in a few screenshots is one of the few places in Arkenvali that's not a desert; I'm putting together a village to its north, by a river.

But that's not the only thing you'll find in the desert...

Saturday, November 3, 2018

0.2.5: Development Screenshots 21

Afternoon!

When I last said "I'm aiming to have this done by November 14," I wasn't accounting for a lot of things that came up in the last week, most notably a new job that will likely slow down development while I get acquainted with my schedule.

That said, development is still continuing; my main focus at the moment is finishing work on every enemy in the upcoming update, whether they're in World Map Sampling events or new dungeons. Here's a sneak preview of two of them!

The Dragr are undead roaming the Frozen Reach. It's recommended to bring plenty of Fire when you fight them.