Saturday, October 27, 2018

0.2.5: Development Screenshots 20

Afternoon!

I'm probably not going to finish within the month, but I have made progress. I'm going to make it my goal to finish 0.2.5 by November 14.

Some of the old maps I made were fairly dull, so I've added a bit to them. Have a look at a bit of Levitt's Landing that was changed!

More travelers from faraway lands really get the "port town" feeling across.

Saturday, October 20, 2018

0.2.5: Development Screenshots 19

Morning!

This week has mostly involved a lot of planning as well as some work on a few different dungeons. There's not a whole lot much else to say, so I'm just going to leave you with this:

Strange foes, with stranger powers, in a strange place.

Saturday, October 13, 2018

0.2.5: Development Screenshots 18

Morning!

Everything in Altolato is completely finished, many of the enemies are planned out, and development is starting to go a lot faster; the main thing left is mapping out the dungeons. I'm hoping to be done by the end of October, though that's a rough deadline as there are a lot of things to work on.

Winning an auction.

Saturday, October 6, 2018

0.2.5: Development Screenshots 17

Morning!

Most of the work this week was on the Auction House, and Altolato in general. Everything related to the city's almost completely done, and it's probably been the one thing that's taken me the longest to make.

Have some screenshots of it!

 This inn costs a hundred Sil to stay at, though there is one reason besides location that you might pick this inn in particular...

This is the southern section of the city. There's not as much to do there, but it's still worth a trip or two.