Thursday, March 9, 2023

0.3.5 P2 is live!

Good evening!

It took a few months longer than expected, but version 0.3.5 P2 of Ruphand: An Apothecary's Adventure is here, bringing with it two more dungeons in the main story!

There's only a few more updates left until Chapter 3 ends. 0.3.6 will probably add at least two more dungeons, just like 0.3.5 P2 did- but because I've learned a few things during the development process of 0.3.5 P2 (namely "Do eventing and THEN do detail work, so you can build the detail work around the eventing"), I should be able to bring it out faster.

In the meantime, enjoy Ruphand 0.3.5 P2!

NEW CONTENT:

  •     The main story continues! You can now enter the ground floor of Cloudtop Palace.

  •     Two dungeons and additions to Cloudtop Castle Town are implemented as part of the main story.


BUGFIXES AND QUALITY-OF-LIFE:

  •     If your game has no save files, the Main Menu defaults to New Game instead of Continue.

  •     Additional tutorial dialogue points out the Journal when leaving the Earth Cave.

  •     A few minor bugs, such as a tile passability issue in the Castle Town, have been squashed.

Sunday, November 13, 2022

0.3.5 P1 is live!

Good evening!

Ruphand 0.3.5 P1 is live! This update advances the main story a little, while applying some much-needed bugfixes.

0.3.5 P2 shouldn't take too long to make, either, so keep an eye open! I've got a feeling that development is going to be much faster from now on.


NEW CONTENT:

  • The main story continues! The rest of the Exiles' Retreat is open for exploration.
  • One dungeon and (part of) one city are implemented as part of the main story.
  • Some extra healable NPCs have been added. Keep an eye open for people who need Brill's help.
    • This brings the total healable NPCs in the game over 25; vigilant players may find a new reward awaiting them!

BUGFIXES:

  • Burn (and Frost Burn later in the game) should now be less finicky, particularly with Reviver Amulets and Phoenix Phormulae.
  • The notice boards in Evrandel Castle Town and Highfort shouldn't trap you on them anymore.
  • The Healer in the Lonely Assembly should grant proper rewards even if you talk to her early.

Wednesday, November 2, 2022

I'm on itch.io now!

Good afternoon!

It's been a while since I've really been able to work on Ruphand much. I'd been having trouble finding the motivation- I was always second-guessing myself on things like my use of the graphics RPG Maker MV includes, or whether I'd even be able to get people to play Ruphand at all. Add in real-life issues popping up and adding on stress, and it was all too easy to just get distracted and go play some Terraria.

Then along came this game jam, which provided the motivation I needed to fiddle with RPG Maker again. I submitted Workshop in the Ironwood Grove, a simpler game made in RPG Maker XP, and that got me back in the mood to work with RPG Maker again.

I'm planning to resume more active development of Ruphand. In the meantime, I'm on itch.io now, and I'm planning on looking for other places to advertise Ruphand. The latest version download for Ruphand will direct there now. (Previous versions will still be on MediaFire.)

I'm sorry I kept everyone waiting, and I'm going to be much more active developing Ruphand now.

Sunday, March 13, 2022

0.3.4 arrives!

 Good afternoon! 0.3.4 is out, and brings with it the Journal! 

This menu keeps track of Brill's progress through the Main Story, as well as any side quests available to her. Not only does this help the player remember where to go next if they forget for some reason (such as, say, because of a ten month wait time between updates... I'll try to go faster next time, sorry about that), it also hints at places that might be interesting to check out. You can get the new update on the Downloads page!

The next update will most likely involve additions to the main story, and potentially fleshing out the World Map (specifically its north and south ends) a bit more.

MENU CHANGES:

-The Journal has been added to the pause menu. Clicking on it the first time in an existing save will also update it with quests the player already completed.

MAP CHANGES:

-A few minor bugs have been fixed.

-Billboards have been added in Evrandel Castle Town and in Highfort; examining these billboards will update Brill's Journal with all the side quests related to world map encounters in Evrandel and Kitaban, respectively.

Saturday, January 8, 2022

0.3.4 Preview: The Quest Journal!

 Good afternoon!

Work on 0.3.4 has been slower than usual, but that's mostly due to December being December. But I do have one thing to show off: the Quest Journal!

I found that there was no indication of what to do next, or what happened before, when playing Ruphand again after a long break. The Quest Journal is meant to rectify this.

This will be accessible in 0.3.4. It serves as a way to track Brill's next objective, as well as a rough guide to available Side Quests.

Monday, December 13, 2021

Version 0.3.3 hotfix released! (You'll want to download this one)

Afternoon!

I've just discovered and fixed a bug related to the new recipe introduced in 0.3.3; the NPC would give you the incorrect recipe. I've uploaded a fixed version of 0.3.3, so downloading 0.3.3 again and moving your save should get the recipe right. If you already received the incorrect recipe, you should be able to talk to the NPC again and get the right one.

0.3.4 is still in the works. I'll have a few screenshots here before long!

Wednesday, December 1, 2021

0.3.3 is here!

Afternoon!

It's been ten months since the last update (sorry about that- there was a lot to deal with, to say the least), but I finally updated the game again. This update advances the main story, with plenty of new treasures to be had and plenty of new enemies to face as Brill sets out in search of the Orb of Wind.

Get the new update on the Downloads page!

Next up, I think I'll add a few quality of life changes- the most important being a Quest Journal, where you can quickly see information on both the main story and side quests.


NEW CONTENT:

-The main story continues. Two new full dungeons (and some other dangerous areas) have been added. Once the Skystep Boots are yours, seek out a place to use them...