Saturday, April 27, 2019

0.2.5: Development Screenshots 47

Good morning!

Unfortunately, I probably won't be finished with the update by the end of the month; I'm aiming for the 7th of May. But I did make some progress; the Dark Foundry needs only the treasures and a few traps and linking events, and I've made progress on the Mirage Monument as well!

Have a look at one of the conundrums within.

This Chamber is a puzzle based on the objects in the room, immediately followed by a number of similar puzzles.

Saturday, April 20, 2019

0.2.5 - Development Screenshots 46

Morning!

I'm getting a lot more done this week. I may not release 0.2.5 by the goal I stated earlier, the end of the month- but I have gotten a lot done. The Mines dungeon and the related eventing are about halfway done, and the Foundry is nearly complete; the mapping in there is all done, and only the eventing needs to be finished.

Here's a picture of a part of it!

It's highly recommended that you not step on the glowy circles this time.

Saturday, April 13, 2019

0.2.5: Development Screenshots 45

Good morning!

The Daltah Mines are getting much closer to completion, and I've also worked on the towns quite a bit. Not much else to report, so have a screenshot.

Sometimes I wish I was half as good as this kid.

Saturday, April 6, 2019

0.2.5: Development Screenshots 44

Good morning!

In light of the long time it's taken without the soft deadlines I had earlier in development, I'm setting a new goal: have the update out by the end of April. I've been working quite a bit on mapping, especially in the Daltah Mines, arguably the most difficult area to map that I have yet to work on.

Here's a picture of another section of the Mines.

 The side alcoves contain treasure, and may have some hidden paths. But monsters lurk inside as well, including some you may not be able to see right off the bat...

Saturday, March 30, 2019

0.2.5 - Development Screenshots 43

Good morning!

Well, I say morning, but it's nearly afternoon. I've been very busy in the past week, and haven't gotten much time to work on Ruphand at all. I did get some work done mapping the Daltah Mines, though.

Not much else to report. Have a picture of a thing.

To get through, you'll have to raise and lower the geysers in this area.

Saturday, March 23, 2019

0.2.5 - Development Screenshots 42

Good morning!

I've been finishing up work on enemy data in the coming update. There's just one more enemy to make at this time, and it's a simple one compared to some of the others.

Here's one of the aforementioned new enemies!

This is a Bone Dragon. It's easily the most powerful non-boss enemy in the coming update, and it's not to be taken lightly when it shows up.

Saturday, March 16, 2019

0.2.5: Development Screenshots 41

Morning, apothecaries!

I'm still chipping away at this, but it's been a slow week due to a lot of issues. However, I'm finally getting some mapping done after a long slump where I did no mapping at all, and have been writing dialogue where, for some reason, it was taking me forever to get started writing dialogue.

Speaking of dialogue, here's some from an elf!

Tathaln lives on Mt. Gwylio ever since he moved in a couple of hundred years ago. It's (usually) not a bad place to live.