Update 0.2.2 is out! I ran into a creative block at one point, but got it done in time to meet the deadline I set for myself (and everyone else in a post on RPG Maker Net). After this, apart from bugfixes and correcting interface issues, I'm planning on finally getting started on the last three major sidequests in Scaldmont and the Frozen Reach.
Changelog of 0.2.2:
DUNGEONS & TOWNS:
-Torkenwatch Lighthouse has been added to the game.
-The Midd Farmstead, just northwest of Orvas, might have a few hidden items around that Brill could use.
-A few hidden areas have been added to the Regalle region.
-Changed the lighting a bit in the Levitt's Landing underground ruins.
-The Lazy Lobster finally found its own menus. Not sure where they've been misplaced all this time, but they're there now, and you can purchase three different (and very helpful) dishes.
ITEMS:
-The Heartbeat medal has been improved.
SKILLS:
-Starforce is no longer usable outside of battle.
BUGFIXES:
-Certain walls, mostly in the ruin tunnels, that were walkable should no longer be walkable. Some other passability issues, such as the walkable area on the ships in Levitt's landing, should also be fixed.
-The game should no longer hang when you buy Fire or Ice Resistance in Jelirol.